Using Geometries
Instead using predefined meshes, you can create mesh with geometry like this :
<Mesh>
<BoxGeometry />
<BasicMaterial />
</Mesh>
TroisJS includes all buffer geometries from ThreeJS :
BoxGeometry
(source, threejs doc)CircleGeometry
(source, threejs doc)ConeGeometry
(source, threejs doc)CylinderGeometry
(source, threejs doc)DodecahedronGeometry
(source, threejs doc)IcosahedronGeometry
(source, threejs doc)LatheGeometry
(source, threejs doc)OctahedronGeometry
(source, threejs doc)PlaneGeometry
(source, threejs doc)PolyhedronGeometry
(source, threejs doc)RingGeometry
(source, threejs doc)SphereGeometry
(source, threejs doc)TetrahedronGeometry
(source, threejs doc)TorusGeometry
(source, threejs doc)TorusKnotGeometry
(source, threejs doc)TubeGeometry
(source, threejs doc)